-
Strategies for a discontinuous future.












Wednesday, August 04, 2004
 


A very interesting piece about why id should open-source Doom 3 - to promote innovation from smaller players with fewer resources, to expand the 3d engine market horizontally, to shift innovation pressure to different areas of game design, and, most interestingly, to hypercommoditize it and establish a Doom 3 component of the larger CE electronics platform we all know and love.

Naive strategy tells you open-sourcing would be an idiotic move for id, until after their temporary monopoly's dissipated (which is what they usually do - release their source a few years after their game's been released).

But this piece raises some very nice arguments for a strategic use of open-source, which we will see more and more firms playing with, to shift the competitive dynamics of their markets radically. Put this way, you can see why open-source is so powerful. Highly recommended.

-- umair // 11:20 AM //


Comments:
Post a Comment
search



new


input

due diligence
ventureblog
a vc
techblurbs
tj's weblog
venture chronicles
terranova
the big picture
gigaom
venchar
bill burnham
babak nivi
n-c thoughts
paidcontent
techdirt
slashdot
london gsb
mefi
boingboing
blort
hardwax
betalounge

ing
morgan
chicago fed
dallas fed
ny fed
imf
world bank
nouriel roubini

portfolio
contact

mail.
uhaque (dot) mba2003 (at) london (dot) edu

skype.
umair.haque

atom feed

technorati profile

blog archives